#include "aimage.h"
#include "aimage_utils.h"
#include "aimage_ppm.h"

int main( int argc, char *argv[] )
{
	AIMAGE image, image2;

	image.alloc_image( 256, 256 );
	image2.alloc_image( 256, 256 );

	AIU::cls( image, 0, 0, FULL_INT );
	AIU::cls( image2, FULL_INT, 0, 0);
	AIU::blend( image, image2, 0.5 );

	AIMAGE_PPM_UTILS::save( image, "stdout", false );

	return 0;
}

